Dev logs time!

Greetings, my dear ones! I hope you’re all doing great!
I’ve come with good news — as usual, I suppose. So, let’s get straight to the point. This month, or more precisely next week (if everything goes according to plan), we’re finally getting the Astreon 0.4 release. Yay! I’m dealing with a few PC issues right now, and real life is being a bit chaotic, but none of that should affect the release schedule.
About the Upcoming Release
This update focuses on telling the story of the first route, featuring Lora and Olivia. The second route will remain on a short pause for now.
I also want to clarify something important about these routes. Even though they’re presented as a choice between the elf Miriel or Lora & Olivia, the long-term structure isn’t exactly that straightforward.
In simpler terms:
- One route is the good path—think harem, sunshine, and rainbow ponies.
- The other path is… well, not as good. Potentially a route where you can become an antagonist. A villain, to put it plainly. This idea is still forming, but I felt it was important to mention it early.
What’s Inside the Update
This time, I focused more on character motivations—what drives them, what shapes them, and why certain things happen. I’ve fleshed out a few girls, and overall, I’m genuinely happy with the results.
More specifically, the spotlight in this update falls on Astoria and her sister, as well as Lora, and the fan-favorite Kalestra! And soon, after such a long wait, another beloved character will finally make her appearance… but no spoilers.
With the introduction of Astoria’s sister, the main cast of girls is basically complete—seven heroines. There will still be scenes with other characters, of course, but the core lineup is now set. (Yes, I can already sense the incoming hate…)
Stats!
Category — Progress
Words: 12,000 / 24,000
Renders: 600 / 1,000
Coding: 0 / 5,000
Music: 40 / 100
The word count may not look massive yet, but the quality has gone up significantly since Clown. I didn’t change the characters’ core accents or voices, but I refined them—made them feel more alive. I admit, earlier versions sounded rather rough… (And while the current build still isn’t quite at Clown’s level, it’s already far better than everything before it.)
And Speaking of Clown…
I can’t say much about it yet, other than the fact that everyone who played it so far loved it. Yes, I keep repeating that — and maybe it’s getting old — but I’m genuinely proud of the result.
Oh, and it now has a cringe anime-style opening. After a couple of weeks post-release, watching it is… at least mildly embarrassing. But I still want to share it. https://youtu.be/5AY92q4vqQk?si=4FTBtNPqb2d_cERL
And that’s about everything for now. Love you all, hugs, and see you soon! 💖
Yours truly, NoGlory
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